About Me

My name is Mac, I’ve been animating since I was 7, and I recently started a VR game company called Borrowed Light Studios.

Our next game, Spectro, has been taking up all my time lately. My last VR project was an experience called The Night Cafe: A VR Tribute to Van Gogh and it went on to win the platinum and community choice award at the Oculus Mobile Jam 2015 as well as the Best Immersive award at Cinequest Film & VR Festival 2017.

I’ve worked primarily in animation in the past – I started making short films when I was a kid with toys and clay, then graduated to pencils and paper before moving on to digital and interactive.

I studied film, animation, and interactive at NYU Tisch School of the Arts and a year of live action film directing at the AFI Conservatory.

Fast forward to today and my main tools are Maya, Unity, C#, zBrush, Photoshop, Visual Studio, and After Effects.

I’m a generalist at my core but I’ll specialize when it’s required for a project, especially in 3D modeling and animation.